2–12 players
Who’s most likely?
Read a question and vote for the friend who fits it best. Everyone locks a private ballot before the room’s verdict appears together.
Quip Riot is a collection of seven browser party games for 2–12 players. Use one shared screen and everyone’s phones to bluff, draw, pitch terrible inventions, vote and race through maths puzzles. Players join without accounts or downloads.
How to play ↓Sign in or create a host account to open a room. Players join without accounts.
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Sign in or create a host account, create a room and choose a game. Open the TV display on a shared screen so everyone can follow along.
Scan the room’s QR code or open the join page and enter its six-letter code. Choose a name and avatar. Players do not need accounts.
The host starts when everyone is ready. Follow the prompts on your phone, watch the shared screen for reveals and switch games between sessions.
2–12 players
Read a question and vote for the friend who fits it best. Everyone locks a private ballot before the room’s verdict appears together.
3–12 players
Draw your secret prompt on your phone, compare the sketches and vote for the impostor who received a different prompt.
3–12 players
Invent a believable wrong answer to a strange question. Find the truth among your friends’ bluffs and earn points for fooling them.
3–12 players
Turn a ridiculous invention brief into a product name and sales pitch. Invest imaginary money in another player’s idea and reveal the founders.
2–12 players
Bid on how quickly you can solve five maths puzzles. The lowest bidder takes the challenge while everyone else watches the clock.
2–12 players
Everyone races through maths puzzles at once. Correct answers build a score multiplier; mistakes break your streak.
4–12 players
Two teams race to solve maths puzzles. Answer on your turn, pass the baton and help your teammates out loud.
Quip Riot is a browser party game collection for friends. Its seven modes include social voting, drawing, bluffing, invention pitches and maths races. A shared screen shows the game while players use their phones as controllers.
A room supports up to 12 players. Who’s most likely?, Speed Auction and Redline start with 2; Sketchy Business, Confidently Incorrect and Pitch, Please need 3; Hot Seat Relay needs 4. Social voting is best with at least 3 players.
Players need neither an account nor an app download. They join in a web browser using the room’s QR code, join link or six-letter room code. The host needs an account to create and manage online rooms.
Use a shared browser screen, such as a laptop or a computer connected to a TV, plus a phone with a browser for each player. The online app needs an internet connection. A TV is optional if everyone can see the shared laptop screen.
Ask the host for the room’s QR code or join link. You can also open the join page, enter the six-letter room code, choose your name and avatar, and wait for the host to start.
Yes. Hosts can create custom question decks for Who’s most likely?, including questions about players or questions with custom answer options. The other modes use their own prompts and puzzles.